Jukebox: The Karaoke Musical Tabletop Roleplaying Game
A downloadable game
Jukebox 🎤 version 2 is coming to Kickstarter!

This page is for the version 1.0 of Jukebox. Since publishing in 2022, the games rules were updated, cover art was commissioned, and I'm redesigning the layout for a print run. Learn more here.
The updated version 2.0 will be Jukebox: The Karaoke Musical Tabletop Roleplaying game, and is coming to Kickstarter fall/winter 2023. You can:
- Go here to be notified when the Jukebox Kickstarter launches
- Learn about Jukebox’s development by reading the Jukebox Journal Devlog
jukebox musical [jook-boks myoo-zi-kuhl] n.
a musical that uses songs that are not original to the play or movie and are integrated into the plot.
Jukebox is a musical roleplaying game, played over 4 hours, with 3-4 friends and a karaoke setup. You’ll play a cast of characters who are all struggling in their own way against an overwhelming challenge. During three acts, hidden longings will be revealed, grievances will be aired, and songs will be sung. Will old wounds and personal drama doom you all to failure? Or will you change and grow just in time to save the day?
Jukebox requires no preparation and is GM-less. The only things you need to play are:
- A computer (or another device with a large screen), with a sound system and internet connection
- A deck of cards
- The provided Playbill print out
This item includes the Jukebox guidebook, quick reference sheet, and Playbill printout.
Some screenshots:

| Status | Released |
| Category | Physical game |
| Author | jarofeyes |
| Tags | GM-Less, rules-lite, Tabletop, Tabletop role-playing game |
Purchase
In order to download this game you must purchase it at or above the minimum price of $8 USD. You will get access to the following files:

Comments
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played this game at big bad con and had a absolute blast. This was fun dramatic, funny and one of the highlights of my con. Highly recommend this game.
I enjoyed playing this game with two of my friends. I'm not even a seasoned karaoke player, but belting out epic songs in the context of playing a bigger game was really fun! Using songs to demonstrate and solve problems related to the characters we were playing was unique and innovative.